Kniha 3D Game Programming All in One, Third Edition Kenneth Finney

3D Game Programming All in One, Third Edition

Jazyk: Angličtina
Vazba: Pevná
Dostupnost: 50 % šance
Prohledáme celý svět
2 591
The latest edition of a bestselling book, "3D Game Programming All in One, Third Edition" uses the T...

Informace o knize

Jazyk
Angličtina
Vazba
Kniha - Pevná
Vydáno
2012
Stránek
1200
EAN
9781435457447
ISBN
1435457447
Enbook ID
04385792
Hmotnost
2082
Rozměry
195 x 237 x 63

Kompletní popis

The latest edition of a bestselling book, "3D Game Programming All in One, Third Edition" uses the Torque Game Engine technology to show readers how to quickly create their own professional quality games. Rather than getting bogged down in the details of programming, readers learn how to maximize all of Torque3D's powerful capabilities. A comprehensive guide to 3D game programming, this book provides an overview of the gaming industry, game engines, programming, 3D concepts, texturing and modeling, and even audio engineering. Once all the techniques are presented, readers will use all of their new skills to create a sample game. Featuring fifty percent new content this new edition features coverage of Torque3D - the newest version of the Torque Game Engine - pixel and vertex shaders, aggregation models, and advanced lighting features and capabilities.

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