Kniha Android Studio Hedgehog Essentials - Kotlin Edition Neil Smyth

Android Studio Hedgehog Essentials - Kotlin Edition

Autor: Neil Smyth
Jazyk: Angličtina
Vazba: Brožovaná
Vydavatel: Payload Publishing
Dostupnost: Skladem u dodavatele
Odesíláme za 9-15 dnů
1 087
Fully updated for Android Studio Giraffe (2023.1.1) and the new UI, this book teaches you how to dev...

Informace o knize

Autor
Jazyk
Angličtina
Vazba
Kniha - Brožovaná
Vydáno
2023
Stránek
726
EAN
9781951442811
ISBN
1951442814
Enbook ID
44568244
Vydavatel
Hmotnost
1331
Rozměry
191 x 235 x 39

Kompletní popis

Fully updated for Android Studio Giraffe (2023.1.1) and the new UI, this book teaches you how to develop Android-based applications using the Kotlin programming language.


This book begins with the basics and outlines how to set up an Android development and testing environment, followed by an introduction to programming in Kotlin, including data types, control flow, functions, lambdas, and object-oriented programming. Asynchronous programming using Kotlin coroutines and flow is also covered in detail.


Chapters also cover the Android Architecture Components, including view models, lifecycle management, Room database access, the Database Inspector, app navigation, live data, and data binding.


More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. This book edition also covers printing, transitions, and foldable device support.


The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars.


Other key features of Android Studio and Android are also covered in detail, including the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply notifications.


Chapters also cover advanced features of Android Studio, such as App Links, Gradle build configuration, in-app billing, and submitting apps to the Google Play Developer Console.


Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac, or Linux system, and have ideas for some apps to develop, you are ready to get started.

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