Kniha Artificial Intelligence and Games Georgios N. Yannakakis

Artificial Intelligence and Games

Jazyk: Angličtina
Vazba: Brožovaná
Dostupnost: Skladem u dodavatele
Odesíláme za 5-8 dnů
786
This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can b...

Informace o knize

Jazyk
Angličtina
Vazba
Kniha - Brožovaná
Vydáno
2019
Stránek
337
EAN
9783319875767
Enbook ID
21298598
Hmotnost
562
Rozměry
235 x 155 x 25

Kompletní popis

This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website that complements the material covered in the book with up-to-date exercises, lecture slides and reading.

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