Kniha Build Playable Browser Games with raylib and WebAssembly Frank C Andrew

Build Playable Browser Games with raylib and WebAssembly

Turn Your C and C++ Projects into Fast, Shareable Games for Web, Mobile, and Portfolios

Jazyk: Angličtina
Vazba: Brožovaná
Dostupnost: Skladem u dodavatele
Odesíláme za 9-15 dnů
532
Build Playable Browser Games with raylib and WebAssembly: Turn Your C and C++ Projects into Fast, Sh...

Informace o knize

Jazyk
Angličtina
Vazba
Kniha - Brožovaná
Vydáno
2026
Stránek
272
EAN
9798180220707
Enbook ID
52815791
Hmotnost
479
Rozměry
178 x 254 x 15

Kompletní popis

Build Playable Browser Games with raylib and WebAssembly: Turn Your C and C++ Projects into Fast, Shareable Games for Web, Mobile, and Portfolios

Struggling to turn your C or C++ code into a game that actually runs on the web and mobile devices? You've built logic, physics, and gameplay, but making it playable, shareable, and polished for browsers feels overwhelming.

This book provides a step-by-step guide to converting your C and C++ projects into fully playable browser games using raylib and WebAssembly. From responsive 2D and simple 3D mechanics to mobile-friendly controls, audio handling, and cross-platform deployment, it equips you to transform code into professional-quality games that impress players and portfolios alike.

What you'll gain:

  • Mastery of raylib functions and WebAssembly workflows for fast, smooth gameplay

  • Techniques to manage assets, audio, input, and performance across desktop and mobile browsers

  • Strategies for building polished UI, menus, loading screens, and touch controls

  • Skills to deploy games to itch.io, GitHub Pages, Netlify, or Cloudflare Pages with shareable links

  • Insights into optimization, debugging, and advanced features like shaders, procedural generation, and multiplayer integration

  • Tools and templates to organize projects, automate builds, and maintain professional code

Whether you want to showcase games in a portfolio, test new ideas online, or create interactive projects for friends or clients, this guide gives you the practical know-how and confidence to launch WebAssembly games that run anywhere.

Take the next step: Transform your C and C++ projects into playable, professional browser games-grab your copy today and start building games that run, share, and impress.