Rising evil makes strange alliances with a clockwork army... and a dwarven coup brews. Can the adventurers of the gods'own survive what lurks in the shadows?
"Prepare to Embrace the Madness of Dragons!"
Hy'Targ and his friends travel halfway across the world in search of a female dwarf. They are certain she's the key to unlocking the mysterious artifact discovered in the heart of an ancient gnome stronghold. What they find, instead, is a whole mess of trouble.
Though Mantieth's mother holds sway in Cyrea, the adventurers discover the hated morehl are more trustworthy than Hy'Targ's dwarven kin. As they navigate the many conspiracies surrounding the northern Balgavarr Reaches, a hated enemy returns.
Black dragonkin riders encountered at the Battle of Bralnthyr have returned in force... and they have the stink of Melkior the Lich on them! Can the heroes stand against threats on multiple fronts as the Death god's forces threaten multiple cities at once?