Kniha Entertainment Computing Ryohei Nakatsu

Entertainment Computing

Technologies and Applications

Jazyk: Angličtina
Vazba: Pevná
Dostupnost: Skladem u dodavatele v malém množství
Odesíláme za 13-18 dnů
2 567
"With the advancement of computers and networks, new types of entertainment have emerged such as vid...

Informace o knize

Jazyk
Angličtina
Vazba
Kniha - Pevná
Vydáno
2003
Stránek
536
EAN
9781402073601
ISBN
1402073607
Enbook ID
01417933
Hmotnost
2100
Rozměry
155 x 235 x 34

Kompletní popis

"With the advancement of computers and networks, new types of entertainment have emerged such as video games, entertainment robots, and network games. This volume brings together researchers, developers, and practitioners working in the area of entertainment computing, and covers a wide range of issues, from theoretical to hardware/software, systems, human interfaces, and applications. Entertainment Computing presents the latest research and developments in: §-Computers and Games; §-Home/Arcade Games and Interactive Movies; §-Entertainment Robots and Physical Systems;§-Music Informatics; §-Sociology and Psychology of Entertainment; §-Virtual Reality Technologies for Entertainment. This volume comprises the proceedings of the First International Workshop on Entertainment Computing (IWEC 2002), which was sponsored by the International Federation for Information Processing (IFIP), organized in cooperation with the Information Processing Society of Japan (IPSJ), and held in Japan in May 2002. "

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