Kniha Geometry for Programmers Kaleniuk

Geometry for Programmers

Jazyk: Angličtina
Vazba: Pevná
Dostupnost: 50 % šance
Prohledáme celý svět
1 447
Master the geometry behind CAD, game engines, GIS, and more! Geometry for Programmers is a hands-on...

Informace o knize

Jazyk
Angličtina
Vazba
Kniha - Pevná
Vydáno
2023
Stránek
425
EAN
9781633439603
ISBN
1633439607
Enbook ID
39354095
Hmotnost
747
Rozměry
187 x 235 x 27

Kompletní popis

Master the geometry behind CAD, game engines, GIS, and more!

Geometry for Programmers is a hands-on book teaching you the maths behind the tools and libraries to create simulations, 3D prints, and other models in the physical world.

Ideal for developers writing code using CAD libraries, game engines, or rendering tools, the textbook guides you through the math behind graphics and modelling tools using relevant examples and clear explanations that don''t require advanced mathematical knowledge. You will learn how mastering manual geometry can help you avoid code layering and repetition and even how to drive down cloud hosting costs by creating more efficient application runtimes.

Key features include:

  • Speak the language of applied geometry
  • Compose geometric transformations economically
  • Craft custom splines for efficient curves and surface generation
  • Pick and implement the right geometric transformations
  • Confidently use important algorithms that operate on triangle meshes, distance functions, and voxels

Filled with charts, illustrations, and complex equations rendered as simple Python code, this book unlocks geometry in a way you can apply it to your daily work.

About the technology

Geometry is the core of game engines, computer-aided design, image-processing libraries, GIS, and much more. Understanding the mathematical underpinnings of tools and libraries empowers you to develop more efficient programming strategies. This unique guide gives you control over the geometry you need to deliver faster, cleaner results— and even build your own geometry tools!

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