Kniha Getting Started in 3D with 3ds Max Ted Boardman

Getting Started in 3D with 3ds Max

Model, Texture, Rig, Animate, and Render in 3ds Max

Autor: Ted Boardman
Jazyk: Angličtina
Vazba: Pevná
Dostupnost: 50 % šance
Prohledáme celý svět
3 904
Learning a 3D visualization software is a daunting task under any circumstances and while it may be...

Informace o knize

Autor
Jazyk
Angličtina
Vazba
Kniha - Pevná
Vydáno
2017
Stránek
520
EAN
9781138417830
ISBN
9781138417830
Enbook ID
17869573
Hmotnost
1306
Rozměry
256 x 197 x 37

Kompletní popis

Learning a 3D visualization software is a daunting task under any circumstances and while it may be easy to find online tutorials that tell you what to do to perform certain tasks you''ll seldom learn "why" you are performing the steps. This book approaches training from a top-down perspective way you will first learn important concepts of 3D visualization and functionality of 3ds Max before moving into the finer detail of the command structure. By learning how things work and why you might choose one method over another the book will not only teach you where the buttons are, but more importantly how to think about the holistic process of 3D design so that you can then apply the lessons to your own needs. The goal of the learning presented here is to familiarize the new user of 3ds Max with a typical workflow from a production environment from planning to modeling, materials, and lighting, and then applying special effects and compositing techniques for a finished product.

Mohlo by vás zajímat

210

From Logos to Bios

WYNAND DE BEER
474

Reading Explorer 3

DOUGLAS BOHLKE
1 742
431

Future in Smiles

Sarah Michaels
571
1 008

Make a Color

Tracey Michele
188

Mendel's Dwarf

Simon Mawer
327

Zákaznicí kteří koupili tuto knihu koupili také

984
802

Psikolojide Tipler

Carl Gustav Jung
667
1 256
237

Jak vychovat chlapce

Pavel Kořínek
380

Gurmánkou navždy

Karolína Kamberská
335
984