Kniha Practical Rendering and Computation with Direct3D 11 Jason Zink

Practical Rendering and Computation with Direct3D 11

Jazyk: Angličtina
Vazba: Pevná
Dostupnost: Skladem u dodavatele v malém množství
Odesíláme za 9-15 dnů
4 420
This guide provides a deep understanding of both the high and low level concepts related to using Di...

Informace o knize

Jazyk
Angličtina
Vazba
Kniha - Pevná
Vydáno
2011
Stránek
648
EAN
9781568817200
ISBN
1568817207
Enbook ID
04388778
Hmotnost
1362
Rozměry
196 x 242 x 35

Kompletní popis

This guide provides a deep understanding of both the high and low level concepts related to using Direct3D 11. The first half of the book presents a conceptual introduction to Direct3D 11, discussing the Direct3D 11 rendering and computation pipelines, how they map to the underlying hardware, and all of the major components of the library. The second half of the text includes detailed examples of how to use Direct3D 11 in common rendering scenarios. Source code and sample programs are available on a supplementary website.

Mohlo by vás zajímat

Other Journal: Marxism

THE OTHER JOURNAL
602

Signs of Survival

Joshua M. Greene
315
214
230
400
1 612
188

Bricks & Tricks

Joachim Klang
439

Man & His Car

Matt Hranek
685
611
284

Practical Tableau

Ryan Sleeper
1 299

How To Be A Stoic

Massimo Pigliucci
347
3 347

Dude's Gotta Paraglide

Frank Muddy Frank
307
460

One of Us

Willingham
501
1 608

Zákaznicí kteří koupili tuto knihu koupili také

2 453

Pohled do slunce

Irvin D. Yalom
312