Kniha Procedural Generation in Game Design Tanya Short

Procedural Generation in Game Design

Jazyk: Angličtina
Vazba: Pevná
Dostupnost: Skladem u dodavatele
Odesíláme za 14-21 dnů
4 690
Making a game can be an intensive process, and if not planned accurately can easily run over budget....

Informace o knize

Jazyk
Angličtina
Vazba
Kniha - Pevná
Vydáno
2017
Stránek
336
EAN
9781138743311
ISBN
9781138743311
Enbook ID
15781432
Hmotnost
616
Rozměry
242 x 164 x 28

Kompletní popis

Making a game can be an intensive process, and if not planned accurately can easily run over budget. The use of procedural generation in game design can help with the intricate and multifarious aspects of game development; thus facilitating cost reducti

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