Kniha 3D Game Engine Architecture David H. Eberly

3D Game Engine Architecture

Jazyk: Angličtina
Vazba: Pevná
Dostupnost: 50 % šance
Prohledáme celý svět
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A guide to the software engineering and programming of 3D engines. It talks about the process and sh...

Informace o knize

Jazyk
Angličtina
Vazba
Kniha - Pevná
Vydáno
2004
Stránek
752
EAN
9780122290640
ISBN
9780122290640
Enbook ID
06667231
Hmotnost
1800
Rozměry
194 x 240 x 40

Kompletní popis

A guide to the software engineering and programming of 3D engines. It talks about the process and shows how to construct the core elements of 3D systems, including data structures, the math system, and the object system. It explains how to manage data with scene graphs, how to build rendering and camera systems, and how to handle the details.

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