Kniha 3D Math Primer for Graphics and Game Development Fletcher Dunn

3D Math Primer for Graphics and Game Development

Autor: Fletcher Dunn
Jazyk: Angličtina
Vazba: Pevná
Dostupnost: Skladem u dodavatele
Odesíláme za 14-21 dnů
3 294
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D...

Informace o knize

Jazyk
Angličtina
Vazba
Kniha - Pevná
Vydáno
2011
Stránek
846
EAN
9781568817231
ISBN
1568817231
Enbook ID
04374525
Hmotnost
2116
Rozměry
195 x 239 x 41

Kompletní popis

This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.

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