Kniha Game Engine Architecture Jason Gregory

Game Engine Architecture

Volume II, Graphics, Motion and Sound

Autor: Jason Gregory
Jazyk: Angličtina
Vazba: Pevná
Dostupnost: Skladem u dodavatele v malém množství
Odesíláme za 9-15 dnů
5 028
In this fourth edition, Jason Gregory presents both the theory and practice of game engine software...

Informace o knize

Jazyk
Angličtina
Vazba
Kniha - Pevná
Vydáno
2026
Stránek
760
EAN
9781041162582
Enbook ID
49163967
Hmotnost
1480
Rozměry
178 x 254

Kompletní popis

In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development. The broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated.

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