Kniha Game Engine Architecture Jason Gregory

Game Engine Architecture

Two Volume Set

Autor: Jason Gregory
Jazyk: Angličtina
Vazba: Brožovaná
Dostupnost: Očekávaný dotisk
Termín neznámý
4 043
In this fourth edition, Jason Gregory presents both the theory and practice of game engine software...

Informace o knize

Jazyk
Angličtina
Vazba
Kniha - Brožovaná
Vydáno
2026
Stránek
1424
EAN
9781041162599
Enbook ID
49232043
Hmotnost
2780
Rozměry
178 x 254

Kompletní popis

In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development. The broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated.

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